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aGs#21236 SC2 Coach Intake v0.1

First SC2 coaching pass from SC2Pulse public profile data. This is an intake report, not a replay review.

Data Read

Capability Boundary

This is not yet a replay review. With current public data, I can produce a strong intake and coaching direction, but I cannot honestly diagnose build-order errors, scouting misses, army-control mistakes, or the exact moment a game was lost.

For that, I need replays, more recent ladder matches, or player notes about race, goal, and pain point.

First Coach Read

This is not a beginner account. The historical MMR and total games show a serious, experienced player. Generic advice like "macro more" would be too low value.

The useful question is: what is the current ladder objective, and what leak is stopping the player from returning to or exceeding peak form?

Main Hypothesis

restore ladder rhythm
-> identify current patch friction
-> separate rust from strategic weakness
-> rebuild one matchup at a time

Protoss Training Priorities

  1. Matchup baseline: collect 5 recent ladder replays each for PvT, PvZ, and PvP.
  2. First 6 minutes: scout timing, gas count, missing natural, fast third, tech read, battery/tech response.
  3. Timing conversion: whether first pressure creates worker damage, forced defense, safe third, tech transition, or map control.

First 10-Game Test

10 standard 1v1 ladder games
main race only
save all replays
write one sentence after each game:
"I lost/won because ____."

What I Need Next

  1. 3-5 recent ladder replays.
  2. Main race confirmation.
  3. Current goal: return to 5.7k, reach GM, stabilize 5.1k, or repair a specific matchup.
  4. The matchup that feels worst.
  5. Preferred review focus: build-order discipline, strategic read, or mechanics/control.

Coach Verdict

This account has enough history to justify serious coaching, but not enough recent ladder evidence for detailed diagnosis.

Human version: this is a strong player coming back into a serious ladder lane. The first job is not to teach StarCraft from scratch. The first job is to find the current leak: matchup read, first six minutes, timing conversion, or rust.