MagicCookie#21410 SC2 Coach Intake v0.1
SC2Pulse public-data intake for Wingent / MagicCookie. This is not replay analysis yet.
Data Read
- EU profile:
Wingent#443, peak5042MMR, current visible4706, total4381games. - US profile:
Wingent#186, peak4644MMR, current visible4336, total368games. - Race history on EU: Protoss
2169, Terran1127, Random595, Zerg490. - Public identity includes pro nickname
Wingentand clanchumpn.
Recent 1v1 Signal
- Visible recent standard 1v1 sample:
1W-5L. - Average game length:
6.6 minutes. - All visible standard 1v1 games ended before 10 minutes.
- Two visible standard games ended before 5 minutes.
Capability Boundary
This is profile and match-history analysis, not replay review. I can identify a strong early-game signal, but I cannot yet distinguish cheese, scout miss, greed, control failure, build-order slip, or intentional/non-game without replays.
First Coach Read
The strongest signal is not late-game macro. The games are ending too early. Start with the first 3-7 minutes: scouting, opening safety, anti-cheese response, and first tech/read correction.
Main Hypothesis
experienced multi-race player
-> current ladder losses happen before stabilization
-> repair early-game safety before reviewing midgame
Training Priority
- Classify early losses: cheese/all-in, scout miss, greed punished, control loss, build-order slip, non-game.
- First scout checklist: natural timing, gas count, tech timing, missing worker clue, early unit count.
- Safe ladder re-entry: one main race, one safe build per matchup, no experimental opener for 10 games.
First Assignment
10 standard 1v1 ladder games
one declared main race
save all replays
at least 7 games should reach minute 10 in playable condition
Coach Verdict
MagicCookie/Wingent is clearly experienced. Generic advice is low value. The first actionable diagnosis is that the public sample says the game is breaking too early.
Human version: this player probably does not need basic SC2 lessons. They need an early-game audit, then we can review the real midgame.